Hello and thanks for the idea @RyanCooper I'll make sure your idea gets in front of the devs and director and see how and if it fits into the game. We'll update this thread soon with some more info on where we stand.
Interactive based emotes might require the opposite player to accept , so you might need to make a different set of emotes that requires multiple use to accept. From my experience in skyrim thid is gonna be a tricky challenge as you will have to deal with accurate positioning of players so that they can play their seperate animations and thus look like they are actually interacting and not just like kissing from far away. Or you could go for a different approach though idk if it can work out without being a pain in the ass.