Depends on the process, implementation etc etc.My question is that does UE4 utilize all available threads?
And as a developer... will you?Depends on the process, implementation etc etc.
Long story short: It can, but you as a developer need to add that support yourself.
It would also help guys with server based processors a bit xD. What I see is ,intelligent programming may be required to distributed workloads among all available cores efficientlyYeah multiple thread support is what lacking in APB for me as of current and it cause horrible issues.
Using 1/2 of your processor don't help at all.
It wouldn't hurt to have such support for new and powerful hardware but it would help a lot older and less powerful hardware on it's own.